GPU.NET (Beta 2) 2.0
Latest version:
2.0
See all
Developer:
TidePowerd
With GPU.NET you can intuitively write your application using .NET languages like C#, F#, VB.NET*. Kernel methods act like any other method, meaning you don’t need to spend time learning a new language or specific GPU's programming model.
Debug and release correct code more quickly. Now you can find errors at compile time instead of runtime. GPU.NET is integrated into Microsoft’s Visual Studio, so you can use all of the features you are used to: like IntelliSense, the Error List, and more.
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